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This is a huge plus, as it allows for less micromanagement of your forces, which equates to more time for you to be out hunting down the enemy (or looking after your oil trucks). On the flip side, though, unlike the other real-time wargames out there, KKND allows you to queue the production of units, so you just tell your barracks to build 10 shotgunners, and (money permitting) the AI does the rest. You must babysit them at all times to have any chance of keeping your cash flowing. A word of warning, though: the oil trucks are very stupid. Oil is cash, cash is life - while the oil flows, you'll do all right.
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Once you've set up a rig, your oil trucks meander to and fro from your base to collect the goods. You get resources by sending oil rigs out into the field to search for oil caches. Gameplay is very straightforward: wipe out your opponents. If you haven't played other real-time strategy games, suffice it to say that with beginning to intermediate mouse skills and a little studying of the manual, you'll have no troubles. If you've played other real-time wargames, KKND will be a snap to pick up. They even all have an Australian accent to boot: "G'day mate, I'm gonna have to toss your giant crab on the barbie." The survivors have more mundane troops basically anything that you saw in Mad Max is in the survivors' arsenal. Now it's all-out war with the mutated ("evolved" to their way of thinking) sporting such troops as two-story-high beetles, plasma-hurling scorpions, and (my favorite) giant crabs with surgically-implanted machine guns. the survivors went underground to bide their time while the not-so-fortunate stayed in the nuclear winter, mutated, and waited for the survivors to poke their heads above ground so they could rip them off. The upshot is this: there's been a nuclear war. But KKND is so far removed from its competitors in both its sophistication of gameplay and its technical construction that I really wish it was a lot more like the games it is seeking to emulate. OK, granted, it wouldn't be fun to play another game that was just like Red Alert or just like Warcraft 2. "But that's the point, stupid!" I can hear some of you thinking already.